Showing posts with label technology. Show all posts
Showing posts with label technology. Show all posts

Saturday, May 13, 2017

The problem with mobile games: Yugioh Duel Links Review

When Duel Links came out, the hype over Pokemon Go had largely died down.  This meant that we were primed and ready to have another nostalgia bait game around.  With 40 million downloads worldwide, this seemed like a great idea.  It had all the classic cards before the game suffered scope creep with synchro summons and crazy other fusions.  The 5 monster slots and spell slots were shrunk down to 3, which made the game more accessible as a mobile game.  However, Duel Links falls into the classic problem with all mobile games.

Thursday, April 13, 2017

Observables in Angular

Observables are the bread and butter Angular (2+).  Thus, it is good to take some time to learn how to use them.  Trust me.  They look a little more complicated than promises and callbacks, but it will speed up development if you add these to your toolkit.

Monday, April 10, 2017

ng-conf 2017: Brief Overview

Last week, I had the pleasure of going to ng-conf, so here is a "short" overview of what to expect going to these conferences and the highlights of what happened in this one.  There will probably be more post on specific talks.


Sunday, March 19, 2017

Should you use Angular 2?

A lot of people ask me two questions when I tell them I use Angular 2:
Should I learn it?
Should we adopt it?
Number 1 is more for the lone employee trying to expand his/her horizons. Number 2 is for the manager looking to start or upgrade an existing project.